Interesting.CopperTom wrote:You get a star next to your save file - that means you beat Ganon. In the game itself, it's like you never beat him, but you actually did.cutuphalfdead wrote:After you beat Ganon you can't go back into the game though.CopperTom wrote:After you beat Ganon, talk to Kilton, ask about monsters. If you beat them all, you'll get a Medal. There are 40 Hinoxes, 40 Taluses, and 4 Maldrugas.cutuphalfdead wrote:Wait, what?
Zelda Games
- Norah
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Re: Zelda Games
- E.H. Ruddock
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- E.H. Ruddock
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Re: Zelda Games
I really love Breath of the Wild, but getting back into Ocarina of Time is just reminding me how much I love this game. This game holds up so well over time. It was released over 20 years ago, and when I'm playing it, it doesn't come across as a 20 year old game at all. I love this game so much.
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- daft twat
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Re: Zelda Games
The camera does.E.H. Ruddock wrote:I really love Breath of the Wild, but getting back into Ocarina of Time is just reminding me how much I love this game. This game holds up so well over time. It was released over 20 years ago, and when I'm playing it, it doesn't come across as a 20 year old game at all. I love this game so much.
I’m playing this on 3ds now as well. I’ve only ever played it on N64 once through 20 years ago, so I have no helpful memories. I just spent over an hour trying to get into the fish’s belly in Zora’s domain. My brain finally put it together - I’d seen a fish in a jar for sale, I realized I’d just gotten a bottle to get to the fish, and of course it’s about getting him to open his mouth!. I’ll tackle the belly tomorrow maybe. The plan is Ocarina in March and Majora in April.
- daft twat
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Re: Zelda Games
I just finished the water temple, and it wasn’t too bad at all. Yes, it took me a couple hours, but I always had an idea where I was going. I never felt frustrated except for the moment when I was outside the room of the boss key and realized I didn’t have a key to get into that room. Stupid oversight on my part.
I haven’t done any real exploring yet. I’ve only managed to collect enough heart pieces to make one full heart, and I think I’ve got around 30 of those skull spiders. I’m really enjoying the game thus far.
I haven’t done any real exploring yet. I’ve only managed to collect enough heart pieces to make one full heart, and I think I’ve got around 30 of those skull spiders. I’m really enjoying the game thus far.
- Norah
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Re: Zelda Games
I got the Hinox and Molduga medals, but not the Talus one. I have about 440 Koruks left to find.CopperTom wrote:I jumped back in to BoW. I never knew there are Hinox Medals, Talus Medals and Maldruga Medals until recently. After that, I'll only be missing a few upgraded items and 350 Koruks.
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Re: Zelda Games
Which armor set do y'all use most often? For me it's the sheikah set.
- CopperTom
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Re: Zelda Games
Stealth, Climbing, and Of The Wild.cutuphalfdead wrote:Which armor set do y'all use most often? For me it's the sheikah set.
emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
- E.H. Ruddock
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- Norah
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Re: Zelda Games
Yeah climbing is definitely my second most used set.
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Re: Zelda Games
I'm having so much fun with Ocarina on the 3DS.
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- Monkey_Driven
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Re: Zelda Games
E.H. Ruddock wrote:I'm having so much fun with Ocarina on the 3DS.
I'm really debating buying a 2DS to play it and a few other games.
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Re: Zelda Games
Monkey_Driven wrote:E.H. Ruddock wrote:I'm having so much fun with Ocarina on the 3DS.![]()
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I'm really debating buying a 2DS to play it and a few other games.

emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
- CopperTom
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Re: Zelda Games
Rumors of an eShop Zelda minigame coming soon. I'll guess it has to do with cucoos or bombchus.
emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
- Norah
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Re: Zelda Games
I just want a sequel to BotW.
It's hard to determine because the games that would rival it for this spot are from my childhood and therefor carry a certain level of nostalgia, but I don't think I've ever enjoyed a video game as much as I've enjoyed this.
It's hard to determine because the games that would rival it for this spot are from my childhood and therefor carry a certain level of nostalgia, but I don't think I've ever enjoyed a video game as much as I've enjoyed this.
- CopperTom
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Re: Zelda Games
It's the best game I've ever played. I don't hesitate to say that.
emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
- E.H. Ruddock
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Re: Zelda Games
Yeah, while I love ocarina, one thing I'm noticing while playing it is you still have to do things somewhat in order. With BotW, you can go off on some crazy tangents in any order you choose
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- bune
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Re: Zelda Games
You can make your own amiibos. I have a full set of cards for when I finally get around to playing BotW.cutuphalfdead wrote:You need amiibos for those right? Probably won't be happening for me.CopperTom wrote:If you have all the Zelda sets (i.e. Twilight, Time, etc.) Star Fragments become a major bottleneck.cutuphalfdead wrote:but right now i'm working on getting all the various armor sets complete and upgraded to the max
Started WW on the WiiU with my son. He's so ingrained in Minecraft that he had a hard time focusing on doing what the game wants you to vs. picking up and throwing the pig on the first island for 20 minutes and then, after finally getting a sword, going and cutting down every tree and blade of grass and whatever else he could find.
- daft twat
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Re: Zelda Games
I’m still progressing through this masterpiece. Found the first real major flaw: I got to the outside of the shadow temple, and after trying to use fire arrows and realizing I wouldn’t have enough magic, I knew I missed something. I wandered and hoped, but Navi just kept telling me to go back. I finally had to look up Din’s Fire. Apparently the first porn fairy mentioned she had porn sisters and one was near the castle. I was busy with the story, though, figured the story itself would bring me there eventually, and then it slipped my mind. Wanna tell me about a skulltula or heart piece like that, fine, but nothing critical to progressing in the game should be mentioned once as an offhand comment hours of gameplay before you’ll need it from a character you’ll never see again. That’s bullshit.E.H. Ruddock wrote:I'm having so much fun with Ocarina on the 3DS.
- daft twat
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Re: Zelda Games
All of the Zeldas (minus cdi and 4 swords) challenge #5: Ocarina of Time 3d (3ds)
In 1999 I did my student teaching from August through December in Australia. When I returned to the United States, it was the middle of the school year. My girlfriend (now wife) had also finished student teaching, and after 4 months apart, the one thing we agreed on was that we needed to live together. As it happened, my grandfather just moved into a manor, and he suggested my girlfriend and I "shack up" at his old house. For the next 6 months she subbed and waited tables at a local hotel while I worked the night shift in a wood mill. With many hours home alone, it was during this time that I finally bought an N64 and began playing Ocarina in the basement. It blew my mind.
I still have that N64 and Ocarina, but with MD's suggestion, I decided to play through this on the 3ds since it was supposed to be the best version of the game. It's kind of funny - I just played through Link's Awakening on a big tv thanks to a rom on the NES classic, and then I played a tv game on a handheld. The first thing to mention is that the graphics are a marked improvement. The access to multiple items on the touchscreen is also a great change that I'm sure enhanced the gameplay experience. That said, this was meant to be played on a large screen. I don't regret going this route and plan to do the same for Majora's Mask, but this is what I really want: https://www.gamnesia.com/news/ocarina-o ... yable-demo
So has the game held up? Overall, yes. The music alone is maybe the best video game music ever. There is one dungeon that has awful music (can't remember which), but most of it is beautiful and, thanks to the ocarina, feels integral to the game. The game play is revolutionary. This is where L targeting started, right? Is there a more important aspect of 3d combat? The dungeons are still sometimes challenging puzzles, and the reward items translated really well from their 2d counterparts. The hookshot/longshot is so much fun! The story is engaging, and the ending is lovely. I could write more here, for sure, but it's been done. This game is universally lauded, and it has informed almost every Zelda that has come since. It was easily the best Zelda game when it came out, and I'm guessing it's better than many followed it, but it wasn't without its flaws.
Flaw 1: The overworld is boring. There really isn't shit to see or do or even fight. It's like running across Iowa. Epona makes it a little more bearable, but by the time you play her song, how much time do you really save? Kid Link at least had a lively market to visit. Adult Link's world is pretty lifeless.
Flaw 2: Din's Fire. I said why in an earlier post. I'm still pissed about it.
Flaw 3: Combat mechanics are pretty good, but there isn't much combat. The overworld offers some lame ass skeletons and the dungeons are more focused on puzzles. The bosses are all fun to look at, but none of them are very challenging. I maybe died once just figuring out what to do at some of them, but once you've got it figured out, they're very basic. Nothing ever felt like a hard fought victory.
Flaw 4: Aside from the items you get in the dungeons, nothing else seems necessary. I only had 13 hearts. With a fairy in a bottle, I never felt like I was in danger. I didn't feel like I needed to go out and find more hearts. I only got skulltulas when they were obvious, and at just 51, I transformed all but the biggest spider. What is the reward for that? I read it's unlimited rupees. Why would I care? I couldn't find anywhere to spend the 500 I had unless I wanted to fish, but that was boring.
Flaw 5: Ganon. Holy shit, was this bad. His first form was the easiest boss in the game. If he hurt you, you could just drop down and smash vases. Then it was followed by the least tense 3 minutes to escape (you barely need 2) to get to big Ganon. The fucker killed me, and I had to do the 3 minute escape again. I wanted to throw the ds into the wall. He also never felt terribly threatening or evil. Having him kill someone important would have helped.
Flaw 6: Zelda as Sheika. Least surprising reveal ever. The Sheika idea never served much of a purpose. 5 games in and the best female counterpart is the one that wasn't Zelda. The series was 3 dimensional before she was.
3ds flaw: Navi. Her location on the touchscreen wasn't convenient during battle, and her occasional suggestion that I take a break can fuck right off.
Okay, so I listed a handful of flaws, but this game still deserves all the praise it gets. If they ever finish the unreal engine HD version, I'll be excited to play it.
Up next: Majora's Mask. I remember not liking this one because of the time constraints. That shit gives me anxiety. I'm not excited about it, so I'm taking a week off.
In 1999 I did my student teaching from August through December in Australia. When I returned to the United States, it was the middle of the school year. My girlfriend (now wife) had also finished student teaching, and after 4 months apart, the one thing we agreed on was that we needed to live together. As it happened, my grandfather just moved into a manor, and he suggested my girlfriend and I "shack up" at his old house. For the next 6 months she subbed and waited tables at a local hotel while I worked the night shift in a wood mill. With many hours home alone, it was during this time that I finally bought an N64 and began playing Ocarina in the basement. It blew my mind.
I still have that N64 and Ocarina, but with MD's suggestion, I decided to play through this on the 3ds since it was supposed to be the best version of the game. It's kind of funny - I just played through Link's Awakening on a big tv thanks to a rom on the NES classic, and then I played a tv game on a handheld. The first thing to mention is that the graphics are a marked improvement. The access to multiple items on the touchscreen is also a great change that I'm sure enhanced the gameplay experience. That said, this was meant to be played on a large screen. I don't regret going this route and plan to do the same for Majora's Mask, but this is what I really want: https://www.gamnesia.com/news/ocarina-o ... yable-demo
So has the game held up? Overall, yes. The music alone is maybe the best video game music ever. There is one dungeon that has awful music (can't remember which), but most of it is beautiful and, thanks to the ocarina, feels integral to the game. The game play is revolutionary. This is where L targeting started, right? Is there a more important aspect of 3d combat? The dungeons are still sometimes challenging puzzles, and the reward items translated really well from their 2d counterparts. The hookshot/longshot is so much fun! The story is engaging, and the ending is lovely. I could write more here, for sure, but it's been done. This game is universally lauded, and it has informed almost every Zelda that has come since. It was easily the best Zelda game when it came out, and I'm guessing it's better than many followed it, but it wasn't without its flaws.
Flaw 1: The overworld is boring. There really isn't shit to see or do or even fight. It's like running across Iowa. Epona makes it a little more bearable, but by the time you play her song, how much time do you really save? Kid Link at least had a lively market to visit. Adult Link's world is pretty lifeless.
Flaw 2: Din's Fire. I said why in an earlier post. I'm still pissed about it.
Flaw 3: Combat mechanics are pretty good, but there isn't much combat. The overworld offers some lame ass skeletons and the dungeons are more focused on puzzles. The bosses are all fun to look at, but none of them are very challenging. I maybe died once just figuring out what to do at some of them, but once you've got it figured out, they're very basic. Nothing ever felt like a hard fought victory.
Flaw 4: Aside from the items you get in the dungeons, nothing else seems necessary. I only had 13 hearts. With a fairy in a bottle, I never felt like I was in danger. I didn't feel like I needed to go out and find more hearts. I only got skulltulas when they were obvious, and at just 51, I transformed all but the biggest spider. What is the reward for that? I read it's unlimited rupees. Why would I care? I couldn't find anywhere to spend the 500 I had unless I wanted to fish, but that was boring.
Flaw 5: Ganon. Holy shit, was this bad. His first form was the easiest boss in the game. If he hurt you, you could just drop down and smash vases. Then it was followed by the least tense 3 minutes to escape (you barely need 2) to get to big Ganon. The fucker killed me, and I had to do the 3 minute escape again. I wanted to throw the ds into the wall. He also never felt terribly threatening or evil. Having him kill someone important would have helped.
Flaw 6: Zelda as Sheika. Least surprising reveal ever. The Sheika idea never served much of a purpose. 5 games in and the best female counterpart is the one that wasn't Zelda. The series was 3 dimensional before she was.
3ds flaw: Navi. Her location on the touchscreen wasn't convenient during battle, and her occasional suggestion that I take a break can fuck right off.
Okay, so I listed a handful of flaws, but this game still deserves all the praise it gets. If they ever finish the unreal engine HD version, I'll be excited to play it.
Up next: Majora's Mask. I remember not liking this one because of the time constraints. That shit gives me anxiety. I'm not excited about it, so I'm taking a week off.