Lego Star Wars: The Skywalker Saga

May the force be with you
User avatar
Ensign9
Future Drummer
Posts: 2271
Joined: Sat January 12, 2013 7:19 pm
Location: Buffalo, NY
Contact:

Re: Lego Star Wars: The Skywalker Saga

Post by Ensign9 »

McParadigm wrote:But I’m honestly fascinated by the level design.

If you were going to make a Lego game based on the Phantom Menace, you might set a playable level in, say, the dash to escape from Naboo. You might include the opportunity to fly through the trade federation blockade, or maybe to be R2 in space, dodging blaster shots and watching other astromechs eat it while you repair the hyperdrive.

Well, this game has a much better idea: they make that a cut scene. Instead, you get the opportunity to play as “guy taking a taxi to the senate” (you’re welcome) (take your time).

Maybe you’d add a quick escape fight with Maul in the desert to your game. You idiot. You fucking buffoon. This game knows people would rather skip past that and play a sequence where they wander around Boss Nass’s apartment wondering if he’s home or not.
Keep in mind there have been multiple iterations of the original and prequel trilogies in the past Lego games that, I think, have a lot of the scenes you'd probably think of first.
deep substrate foliated kalkite
User avatar
Ensign9
Future Drummer
Posts: 2271
Joined: Sat January 12, 2013 7:19 pm
Location: Buffalo, NY
Contact:

Re: Lego Star Wars: The Skywalker Saga

Post by Ensign9 »

deep substrate foliated kalkite
User avatar
Ensign9
Future Drummer
Posts: 2271
Joined: Sat January 12, 2013 7:19 pm
Location: Buffalo, NY
Contact:

Re: Lego Star Wars: The Skywalker Saga

Post by Ensign9 »

I think they should’ve packed every Lgo Star Wars level they’ve ever done into this game along with the new ones.

Overall, it’s fine but it doesn’t feel quite right. The menus are janky and have way too many options.
deep substrate foliated kalkite
User avatar
E.H. Ruddock
Guys, I am not a moderator! I swear to God! Why does everyone think I'm a moderator?
Posts: 51786
Joined: Tue January 01, 2013 2:48 pm

Re: Lego Star Wars: The Skywalker Saga

Post by E.H. Ruddock »

Yaddle!
Clouuuuds Rolll byyy...BANG BANG BANG BANG
User avatar
B
Troglodyte
Posts: 24952
Joined: Wed December 19, 2012 9:53 pm
Twitter: https://bsky.app/profile/rectormsw.bsky.social
Location: Chapel Hill, NC, USA

Re: Lego Star Wars: The Skywalker Saga

Post by B »

I agree with McParadigm that mumble mode is definitely not the same as when they used to write the cut scenes without speech. The gags they used to tell the story without words were always top notch.

Whoever said the menus sucks was right too. What the fuck is all this nonesense.
Everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
User avatar
E.H. Ruddock
Guys, I am not a moderator! I swear to God! Why does everyone think I'm a moderator?
Posts: 51786
Joined: Tue January 01, 2013 2:48 pm

Re: Lego Star Wars: The Skywalker Saga

Post by E.H. Ruddock »

Yeah the menus are really clunky and hard to navigate. I've hardly been using them. I'm just playing through the stories then will go back and mess around in open world and maybe delve into the menu stuff more.
Clouuuuds Rolll byyy...BANG BANG BANG BANG
User avatar
McParadigm
NEVER STOP JAMMING!
Posts: 22393
Joined: Wed January 02, 2013 1:56 am

Re: Lego Star Wars: The Skywalker Saga

Post by McParadigm »

I am on wookipedia and now have a DLC suggestion for the devs
Image
(patriotic choking noises)
User avatar
B
Troglodyte
Posts: 24952
Joined: Wed December 19, 2012 9:53 pm
Twitter: https://bsky.app/profile/rectormsw.bsky.social
Location: Chapel Hill, NC, USA

Re: Lego Star Wars: The Skywalker Saga

Post by B »

Guys, this game is boring. I just run around following arrows. There's no battles.
Everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
User avatar
Ensign9
Future Drummer
Posts: 2271
Joined: Sat January 12, 2013 7:19 pm
Location: Buffalo, NY
Contact:

Re: Lego Star Wars: The Skywalker Saga

Post by Ensign9 »

B wrote:Guys, this game is boring. I just run around following arrows. There's no battles.
Yeah, 75% of the game is in the "open world" areas where you just smash bricks and collect kybers. There's a lot of "stuff," none of it terribly interesting. Add the shitty menu and upgrade system on top and it's hard to enjoy a session of this game.
deep substrate foliated kalkite
User avatar
E.H. Ruddock
Guys, I am not a moderator! I swear to God! Why does everyone think I'm a moderator?
Posts: 51786
Joined: Tue January 01, 2013 2:48 pm

Re: Lego Star Wars: The Skywalker Saga

Post by E.H. Ruddock »

The Dooku cut scene with him coming out of the shower got a laugh out of me.
Clouuuuds Rolll byyy...BANG BANG BANG BANG
User avatar
Monkey_Driven
The Master
Posts: 28032
Joined: Wed January 02, 2013 3:36 pm
Location: Mushroom Kingdom

Re: Lego Star Wars: The Skywalker Saga

Post by Monkey_Driven »

Ensign9 wrote:
B wrote:Guys, this game is boring. I just run around following arrows. There's no battles.
Yeah, 75% of the game is in the "open world" areas where you just smash bricks and collect kybers. There's a lot of "stuff," none of it terribly interesting. Add the shitty menu and upgrade system on top and it's hard to enjoy a session of this game.
So, it's a Lego game?
User avatar
Ensign9
Future Drummer
Posts: 2271
Joined: Sat January 12, 2013 7:19 pm
Location: Buffalo, NY
Contact:

Re: Lego Star Wars: The Skywalker Saga

Post by Ensign9 »

Monkey_Driven wrote:
Ensign9 wrote:
B wrote:Guys, this game is boring. I just run around following arrows. There's no battles.
Yeah, 75% of the game is in the "open world" areas where you just smash bricks and collect kybers. There's a lot of "stuff," none of it terribly interesting. Add the shitty menu and upgrade system on top and it's hard to enjoy a session of this game.
So, it's a Lego game?
Previous Lego Star Wars entries and the big Marvel Superheroes game were vastly superior to this.
deep substrate foliated kalkite
Post Reply