I agree with this sentiment.dimejinky99 wrote:This game is infinitely more frustrating than botw. Botw was never this frustrating
And when you do finally figure out whatever it is, there just isn’t that ‘yes!’ Moment. And the result find/solution/reward etc just isn’t worth it.
I’m not loving it for the most part
But we go on
It just feels like everything is about completing lists: shrines, lightroots, koroks, caves, wells, monsters, armor sets, glyph memories, fucking Bolson sign guy, etc.
What’s the point of the underworld? To mine? Why? To extend battery life. Okay. It’s a lot of faffing to be able to ride a contraption for ten more seconds.
The only other shit down there are past outfits. I found the tunic of wind, twilight, hero, and there are trousers and a cap for each? One fucking pair of khakis will tie together any of those outfits. Which I also have to upgrade by again collecting monster parts and star fragments and minerals. If I opened a chest and found a hook shot, I’d be so excited.
I’ve done 3 of the temples, and I enjoyed them, but they’re just puzzles until the boss. Remember how hard some rooms used to be in temples because of the enemies? I am maxed out on stamina but not on to a second row of hearts, and as long as I’m carrying a meal or two, I’m basically invincible. I’m avoiding Gerudo because I trying to extend the game. Looking for shrines after defeating Ganondorf feels pointless. But I’ll never find all 152. And looking shit up online and then doing it is about as satisfying as plagiarizing an essay.
I have enjoyed most of the shrines, especially where you’re stripped of your weapons. I love the monster hunting side quests but do wish they would include some of the tougher baddies. Hyrule feels more populated than ever, and I like that. But this game isn’t better than BotW. It’s just more. It’s appropriately priced dlc. I really do hope for a complete reimagining for the next generation.