The Last of Us Part II
- CopperTom
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Re: The Last of Us Part II (June 19th, 2020)
I used to. I haven't purchased anything other than standard in a decade. Master Chief's helmet from Halo 3 ultimate edition is still on display in my video game room. Digital items and goodies ruined most of these premium packages.
emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
- Monkey_Driven
- The Master
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Re: The Last of Us Part II (June 19th, 2020)
Some of them are really cool (like the Halo helmet), but I just can't justify it to myself.CopperTom wrote:I used to. I haven't purchased anything other than standard in a decade. Master Chief's helmet from Halo 3 ultimate edition is still on display in my video game room. Digital items and goodies ruined most of these premium packages.
- tragabigzanda
- Production Police
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Re: The Last of Us Part II (June 19th, 2020)
1. The Legend of Zelda: A Link to the Past (SNES)
2. Mario Kart (Wii)
3. Half-Life 2 (PC)
4. Twisted Metal 2 (PS1)
5. NHL 95 (Sega Genesis)
6. The Oregon Trail (graphical version, 1985, Apple II)
7. Metroid: Zero Mission (GBA)
8. Missile Command (Arcade)
9. Rocket League (PS4)
10. Gabriel Knight: Sins of the Father (PC)
Last edited by tragabigzanda on Fri January 09, 2026 4:08 pm, edited 2 times in total.
- tree_
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Re: The Last of Us Part II (June 19th, 2020)
JFK OMG it's so pretty
How is this not next gen and how can next gen look any better than this
I don't even have a pro
How is this not next gen and how can next gen look any better than this
I don't even have a pro
- BurtReynolds
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Re: The Last of Us Part II (June 19th, 2020)
I don't know I saw that sex scene and I wouldn't describes it as pretty.tree_ wrote:JFK OMG it's so pretty
How is this not next gen and how can next gen look any better than this
I don't even have a pro
RM's resident disinformation expert.
- tree_
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Re: The Last of Us Part II (June 19th, 2020)
Don't ruin this for me bmac
- tree_
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Re: The Last of Us Part II (June 19th, 2020)
I was about 30 min in and Raz missed it and wants me to start it over for her.. she loves that pj song... Okayyyy I says
- tree_
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Re: The Last of Us Part II (June 19th, 2020)
Equally as impressive are the gameplay mechanics WOW
-
Revelator
- AnalLog
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Re: The Last of Us Part II (June 19th, 2020)
Yeah I was so tired yesterday I only played about the first 30 mins, but god damn the visuals (especially the people) I think are the best I've seen on a console yet. No doubt a game that properly hands off to the next gen. All that said I'm thinking I'd better reposition the PS4 Pro a bit for better air flow. She'll run mighty warm/damn near hot after a few hours of this one.
- CopperTom
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Re: The Last of Us Part II (June 19th, 2020)
Found a Pearl Jam Lightning Bolt Coming Soon poster with the LB cover art.
emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
- Monkey_Driven
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Re: The Last of Us Part II (June 19th, 2020)
Had to take a break after playing last night. Definitely not a game to rush through.
- Monkey_Driven
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Re: The Last of Us Part II (June 19th, 2020)
Naughty Dog games sure make me realize how little I care about most other video games' characters.
- psychobain
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Re: The Last of Us Part II (June 19th, 2020)
8h in
So Far so good
So Far so good
Sometimes I wanna drive around and find you
And act like it's a random thing
And act like it's a random thing
-
Revelator
- AnalLog
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Re: The Last of Us Part II (June 19th, 2020)
I'm only about 2 hours in (busy weekend). So far enjoying all, though I am skeptical of whether I'll end up actually liking any of these new characters...still way too early to make any kind of judgment though.
- tree_
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Re: The Last of Us Part II (June 19th, 2020)
I'm about 9 hours in, though I am going VERY slow, looking in every nook and cranny. I'm thinking about changing up this play style because it is becoming a bit tedious, but every time I try I get this feeling that I'm missing something important and just can't.
I love it. It's amazing.
A couple of nitpicks: They still haven't solved the problem of your friend behaving bizarrely during enemy encounters. She'll stand up and walk right next to a guy you're hiding from and he doesn't see her. Also, I want to be able to press a button to put away an item I'm holding, such as a gun or bottle or medical kit. It's frustrating that everything looks realistic and pretty but Ellie is holding a bottle or gun for no reason in a peaceful situation. Shrug. Doesn't bother me much but these improvements would have been nice.
I love it. It's amazing.
A couple of nitpicks: They still haven't solved the problem of your friend behaving bizarrely during enemy encounters. She'll stand up and walk right next to a guy you're hiding from and he doesn't see her. Also, I want to be able to press a button to put away an item I'm holding, such as a gun or bottle or medical kit. It's frustrating that everything looks realistic and pretty but Ellie is holding a bottle or gun for no reason in a peaceful situation. Shrug. Doesn't bother me much but these improvements would have been nice.
- Sgt. Crackpot
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Re: The Last of Us Part II (June 19th, 2020)
A couple of hours in here. This is absolutely the PS4 being pushed to it's max. I almost always find the games released on a console, around the time a newer gen console is on it's way, to be the peak of that console's ability.
Fucking amazing graphics and sound (headphones). Exactly the kind of game play I expected. The characters and voice acting are top notch.
The sound was clipping/stuttering on my first play at it, so I had the PS4 do a database rebuild and that sorted it out. No other issues so far.
Fucking amazing graphics and sound (headphones). Exactly the kind of game play I expected. The characters and voice acting are top notch.
The sound was clipping/stuttering on my first play at it, so I had the PS4 do a database rebuild and that sorted it out. No other issues so far.
Rangi Guy wrote:So skating back to the train station after work today things went wrong.....now my skateboard is at the bottom of the harbour
- Monkey_Driven
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Re: The Last of Us Part II (June 19th, 2020)
The performances in this are incredible (as expected). I'm making a list to share later when people have played a bit more, but there are so many moments that are sticking with me.
- McParadigm
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Re: The Last of Us Part II (June 19th, 2020)
I agree with all of this. I ended up playing, and man this was an incredibly told story. It’s absurd to want to turn these types of games into tv shows and movies. They tell better stories, and tell them more powerfully, than those older mediums that have spent decades giving into formula.tree_ wrote:I'm about 9 hours in, though I am going VERY slow, looking in every nook and cranny. I'm thinking about changing up this play style because it is becoming a bit tedious, but every time I try I get this feeling that I'm missing something important and just can't.
I love it. It's amazing.
A couple of nitpicks: They still haven't solved the problem of your friend behaving bizarrely during enemy encounters. She'll stand up and walk right next to a guy you're hiding from and he doesn't see her. Also, I want to be able to press a button to put away an item I'm holding, such as a gun or bottle or medical kit. It's frustrating that everything looks realistic and pretty but Ellie is holding a bottle or gun for no reason in a peaceful situation. Shrug. Doesn't bother me much but these improvements would have been nice.
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- Sgt. Crackpot
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Re: The Last of Us Part II (June 19th, 2020)
A few more hours in and the story is amazing. Ballsy direction and I can see why this game is being polarising. Loving it though. Just enjoy the fucking ride, seriously.
Has anyone noticed that the dark areas aren't all that dark? I've reduced the brightness in the settings, but it doesn't really make a lot of difference. Takes away from the horror side somewhat.
The only thing about these games is not knowing how far into the game you are. I have no idea if I'm 5%, 50% or whatever into the game.
Has anyone noticed that the dark areas aren't all that dark? I've reduced the brightness in the settings, but it doesn't really make a lot of difference. Takes away from the horror side somewhat.
The only thing about these games is not knowing how far into the game you are. I have no idea if I'm 5%, 50% or whatever into the game.
Rangi Guy wrote:So skating back to the train station after work today things went wrong.....now my skateboard is at the bottom of the harbour
- McParadigm
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Re: The Last of Us Part II (June 19th, 2020)
The darkness doesn’t make it less haunting to me, but I agree about the progress. Miss the Detroit: Become Human Progress markers.
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