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Re: Super Mario Maker

Posted: Mon September 14, 2015 3:45 am
by Norah
chud airship u: 323A-0000-0034-981B

chunderground2: EBAE-0000-0034-9BB9

chud3: BE82-0000-0034-A0A6

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:45 am
by Norah
PHATJ wrote:
PHATJ wrote:
cutuphalfdead wrote:
PHATJ wrote:
PHATJ wrote:
cutuphalfdead wrote:damnit, all i need is one more star
We all needs stars, bro.
Speaking of which, you need to star my "Castle Madness" level. ;)
I did.
Hmmm..? It's not showing that you did.
I see your comment. But no star or finish flag.
I starred it without finishing it.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:50 am
by Norah
wait no i did finish it

Re: Super Mario Maker

Posted: Mon September 14, 2015 4:11 am
by LoathedVermin72
I love this thread

Re: Super Mario Maker

Posted: Mon September 14, 2015 4:16 am
by Norah
chud on the tracks

2447-0000-0034-C05A

Re: Super Mario Maker

Posted: Mon September 14, 2015 1:43 pm
by Monkey_Driven
I "follow" Chud now. I want the day to go by quickly so I can play some more.

Re: Super Mario Maker

Posted: Mon September 14, 2015 2:36 pm
by CopperTom
Monkey_Driven wrote:I "follow" Chud now. I want the day to go by quickly so I can play some more.
I follow the RMers who have posted codes, but I don't know how to access the "following" screen, if there is one.

Why haven't you posted codes?

Re: Super Mario Maker

Posted: Mon September 14, 2015 2:42 pm
by E.H. Ruddock
I'll post codes once I make some more and unlock some more. right now the only ones I've made are cheesy level 1 courses that are either really easy or stupid because I'm just trying to unlock more stuff.

I put the Yoshii amiibo and the Bowser amiibo on my gamepad, it said it unlocked something but I can't seem to access them. :/

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:00 pm
by Norah
CopperTom wrote:
Monkey_Driven wrote:I "follow" Chud now. I want the day to go by quickly so I can play some more.
I follow the RMers who have posted codes, but I don't know how to access the "following" screen, if there is one.

Why haven't you posted codes?
Go to course world, click makers, click following.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:22 pm
by CopperTom
cutuphalfdead wrote:
CopperTom wrote:
Monkey_Driven wrote:I "follow" Chud now. I want the day to go by quickly so I can play some more.
I follow the RMers who have posted codes, but I don't know how to access the "following" screen, if there is one.

Why haven't you posted codes?
Go to course world, click makers, click following.
Thanks!

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:23 pm
by CopperTom
E.H. Ruddock wrote:I'll post codes once I make some more and unlock some more. right now the only ones I've made are cheesy level 1 courses that are either really easy or stupid because I'm just trying to unlock more stuff.

I put the Yoshii amiibo and the Bowser amiibo on my gamepad, it said it unlocked something but I can't seem to access them. :/
I assume you need to drag them onto a mushroom. Instead of turning big, Mario will transform into Yoshi, etc.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:33 pm
by Monkey_Driven
CopperTom wrote:
Monkey_Driven wrote:I "follow" Chud now. I want the day to go by quickly so I can play some more.
I follow the RMers who have posted codes, but I don't know how to access the "following" screen, if there is one.

Why haven't you posted codes?
I've really only created one level. I published it late last night but didn't write down the ID. I'm waiting to unlock more things. I had a buddy come over to play it. It is fascinating to watch someone figure out your level in the same room as you.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:39 pm
by E.H. Ruddock
Also, has anyone played the level some user created called "Don't Push anything"? I know you don't have to do anything, but it was pretty amazing to watch and I thought it was pretty cool.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:48 pm
by CopperTom
E.H. Ruddock wrote:Also, has anyone played the level some user created called "Don't Push anything"? I know you don't have to do anything, but it was pretty amazing to watch and I thought it was pretty cool.
Cool, but not challenging one bit. I hope you play my levels too.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:48 pm
by CopperTom
Monkey_Driven wrote:
CopperTom wrote:
Monkey_Driven wrote:I "follow" Chud now. I want the day to go by quickly so I can play some more.
I follow the RMers who have posted codes, but I don't know how to access the "following" screen, if there is one.

Why haven't you posted codes?
I've really only created one level. I published it late last night but didn't write down the ID. I'm waiting to unlock more things. I had a buddy come over to play it. It is fascinating to watch someone figure out your level in the same room as you.
Goto uploads and click ID. Post it here.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:56 pm
by Monkey_Driven
CopperTom wrote:
Monkey_Driven wrote:
CopperTom wrote:
Monkey_Driven wrote:I "follow" Chud now. I want the day to go by quickly so I can play some more.
I follow the RMers who have posted codes, but I don't know how to access the "following" screen, if there is one.

Why haven't you posted codes?
I've really only created one level. I published it late last night but didn't write down the ID. I'm waiting to unlock more things. I had a buddy come over to play it. It is fascinating to watch someone figure out your level in the same room as you.
Goto uploads and click ID. Post it here.
I will when I get home. I might need to tweak one aspect of it.

Re: Super Mario Maker

Posted: Mon September 14, 2015 3:57 pm
by PHATJ
E.H. Ruddock wrote:Also, has anyone played the level some user created called "Don't Push anything"? I know you don't have to do anything, but it was pretty amazing to watch and I thought it was pretty cool.
I have. There are actually a number of those levels out there. I saw several of them last night. Pretty sweet for sure, I can't imagine the planning and trial/error process that goes into designing a level like that.

Re: Super Mario Maker

Posted: Mon September 14, 2015 4:01 pm
by CopperTom
PHATJ wrote:
E.H. Ruddock wrote:Also, has anyone played the level some user created called "Don't Push anything"? I know you don't have to do anything, but it was pretty amazing to watch and I thought it was pretty cool.
I have. There are actually a number of those levels out there. I saw several of them last night. Pretty sweet for sure, I can't imagine the planning and trial/error process that goes into designing a level like that.
I assume they were made by testers. They had thousands of likes by the time I bought the game.

Re: Super Mario Maker

Posted: Mon September 14, 2015 4:03 pm
by Monkey_Driven
I get why they went the way they did but I wish I could unlock creation items faster.

Re: Super Mario Maker

Posted: Mon September 14, 2015 4:04 pm
by CopperTom
Monkey_Driven wrote:I get why they went the way they did but I wish I could unlock creation items faster.
Yeah. This way we will un upload our lame levels later on.