Re: VG: God of War (PS4)
Posted: Sat April 21, 2018 10:17 pm
Awesome start.. just beat down the stranger..
- Spoiler: show
I loved this so much I can't wait to do it again. So many great surprises and I don't want it to end. Was I the only one thinking the stranger was probably a good guy testing us to see if we were worthy or something? I don't know why but I was waiting for the big reveal.i got bugs wrote:Awesome start.. just beat down the stranger..
- Spoiler: show
This. It's moving me possibly more than the visuals (which are jaw-dropping).Monkey_Driven wrote:The soundtrack/score to this is sooo good.
tree_ wrote:This may be the best game of all time.
I also recommend expensive headphones. The sound is phenomenal. I'm so depressed I'm not playing it right now. Lonnnnnng Munndddayyyrun2death wrote:This game is gonna make me set up the PS4 in a different room, so I can play it while my son plays Fortnite on Xbox.
Do you have any lag issues with your projector?run2death wrote:Yeah, I'm looking forward to hooking it up to the 4K Samsung in our living room.
We normally game on a projector, which is cool, but the graphics get dumbed down in the up-converting the projector does.
It can be. I haven't played on a projector in quite awhile, but I remember having issues with them back in my Smash Bros./Rock Band days.run2death wrote:No.
Is that a thing usually?
That's pretty common in third person games such as this. I like how he runs with some weight.tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.Monkey_Driven wrote:That's pretty common in third person games such as this. I like how he runs with some weight.tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
Probably combat/balancing reasons.tree_ wrote:Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.Monkey_Driven wrote:That's pretty common in third person games such as this. I like how he runs with some weight.tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
Makes sense, kinda. But I wonder why they couldn't just switch it around depending on whether or not you're in combat mode.Monkey_Driven wrote:Probably combat/balancing reasons.tree_ wrote:Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.Monkey_Driven wrote:That's pretty common in third person games such as this. I like how he runs with some weight.tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
Would get tricky with animations and such. I'm not saying it couldn't be done, just not worth the resources and time to do it.tree_ wrote:Makes sense, kinda. But I wonder why they couldn't just switch it around depending on whether or not you're in combat mode.Monkey_Driven wrote:Probably combat/balancing reasons.tree_ wrote:Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.Monkey_Driven wrote:That's pretty common in third person games such as this. I like how he runs with some weight.tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.