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Re: VG: God of War (PS4)

Posted: Sat April 21, 2018 10:17 pm
by i got bugs
Awesome start.. just beat down the stranger..
Spoiler: show
I have a pretty good feeling he's not done for, and he may or may not be this games version of loki

Re: VG: God of War (PS4)

Posted: Sat April 21, 2018 10:28 pm
by tree_
i got bugs wrote:Awesome start.. just beat down the stranger..
Spoiler: show
I have a pretty good feeling he's not done for, and he may or may not be this games version of loki
I loved this so much I can't wait to do it again. So many great surprises and I don't want it to end. Was I the only one thinking the stranger was probably a good guy testing us to see if we were worthy or something? I don't know why but I was waiting for the big reveal.

Re: VG: God of War (PS4)

Posted: Sat April 21, 2018 10:55 pm
by i got bugs
Possibly, I'm sure a reveal will come

Re: [VG] PS4 - God of War

Posted: Sun April 22, 2018 8:46 pm
by Revelator
Monkey_Driven wrote:The soundtrack/score to this is sooo good.
This. It's moving me possibly more than the visuals (which are jaw-dropping).

This game is absolutely worthy of all the hype it has received and will continue to get.

Re: God of War (PS4)

Posted: Sun April 22, 2018 9:58 pm
by tree_
A useful tip I just figured out: you can turn off rage the same way you turn it on and you can save what you have left. You don't have to let it run out.

Re: VG: God of War (PS4)

Posted: Sun April 22, 2018 10:58 pm
by run2death
tree_ wrote:This may be the best game of all time.

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:32 pm
by run2death
This game is gonna make me set up the PS4 in a different room, so I can play it while my son plays Fortnite on Xbox.

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:34 pm
by tree_
run2death wrote:This game is gonna make me set up the PS4 in a different room, so I can play it while my son plays Fortnite on Xbox.
I also recommend expensive headphones. The sound is phenomenal. I'm so depressed I'm not playing it right now. Lonnnnnng Munndddayyy

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:36 pm
by Monkey_Driven
The use of HDR is nice in this game. I'm playing on Resolution mode on the Pro and have had very little framerate drops. Looks and runs like a dream minus the fan making it sound like the PS4 is ready for liftoff.

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:40 pm
by run2death
Yeah, I'm looking forward to hooking it up to the 4K Samsung in our living room.

We normally game on a projector, which is cool, but the graphics get dumbed down in the up-converting the projector does.

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:42 pm
by Monkey_Driven
run2death wrote:Yeah, I'm looking forward to hooking it up to the 4K Samsung in our living room.

We normally game on a projector, which is cool, but the graphics get dumbed down in the up-converting the projector does.
Do you have any lag issues with your projector?

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:43 pm
by run2death
No.

Is that a thing usually?

Re: God of War (PS4)

Posted: Mon April 23, 2018 3:46 pm
by Monkey_Driven
run2death wrote:No.

Is that a thing usually?
It can be. I haven't played on a projector in quite awhile, but I remember having issues with them back in my Smash Bros./Rock Band days.

Re: God of War (PS4)

Posted: Mon April 23, 2018 4:18 pm
by Monkey_Driven
I adore the HUD in this game. More games should adopt the HUD that disappears when you are just exploring.

Re: God of War (PS4)

Posted: Mon April 23, 2018 4:21 pm
by tree_
Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.

Re: God of War (PS4)

Posted: Mon April 23, 2018 4:23 pm
by Monkey_Driven
tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
That's pretty common in third person games such as this. I like how he runs with some weight.

Re: God of War (PS4)

Posted: Mon April 23, 2018 4:24 pm
by tree_
Monkey_Driven wrote:
tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
That's pretty common in third person games such as this. I like how he runs with some weight.
Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.

Re: God of War (PS4)

Posted: Mon April 23, 2018 4:26 pm
by Monkey_Driven
tree_ wrote:
Monkey_Driven wrote:
tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
That's pretty common in third person games such as this. I like how he runs with some weight.
Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.
Probably combat/balancing reasons.

Re: God of War (PS4)

Posted: Mon April 23, 2018 4:33 pm
by tree_
Monkey_Driven wrote:
tree_ wrote:
Monkey_Driven wrote:
tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
That's pretty common in third person games such as this. I like how he runs with some weight.
Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.
Probably combat/balancing reasons.
Makes sense, kinda. But I wonder why they couldn't just switch it around depending on whether or not you're in combat mode.

Re: God of War (PS4)

Posted: Mon April 23, 2018 5:04 pm
by Monkey_Driven
tree_ wrote:
Monkey_Driven wrote:
tree_ wrote:
Monkey_Driven wrote:
tree_ wrote:Everything is so polished. Still, my one and only complaint is how there are only 3 speeds at which to move: Slow walk, light jog, full speed run.
That's pretty common in third person games such as this. I like how he runs with some weight.
Is there a reason for this? Why not have more options? I really would love to be able to move at a slightly faster walk speed.
Probably combat/balancing reasons.
Makes sense, kinda. But I wonder why they couldn't just switch it around depending on whether or not you're in combat mode.
Would get tricky with animations and such. I'm not saying it couldn't be done, just not worth the resources and time to do it.