Re: The all inclusive video game thread
Posted: Wed June 28, 2017 2:41 am
How is the new tekken?? I may pick it up when I'm done injustice
Nice!tragabigzanda wrote:Shadow of Mordor is $4 on the PS store, so I went for it.
damn. that is a no-brainer priceMonkey_Driven wrote:Nice!tragabigzanda wrote:Shadow of Mordor is $4 on the PS store, so I went for it.
i got bugs wrote:Which tomb raider??
It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
Pressing X to run, for one; isn't L3 like the standard run button now?Monkey_Driven wrote:It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
I dunno, shoulder buttons are usually grabs with fighting games. The run button mapping is odd though. It is the same for Breath of the Wild. Took awhile to get used to it.tragabigzanda wrote:Pressing X to run, for one; isn't L3 like the standard run button now?Monkey_Driven wrote:It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
And having to press R1 before grabbing an enemy is super clunky to me; feels like a real square button sort of move.
Ah, see I have yet to play a fighting game on PS4, and just spent a few minutes with Assassin's Creed at my buddies -- have not played any other brawlers/hack n' slashers.Monkey_Driven wrote:I dunno, shoulder buttons are usually grabs with fighting games. The run button mapping is odd though. It is the same for Breath of the Wild. Took awhile to get used to it.tragabigzanda wrote:Pressing X to run, for one; isn't L3 like the standard run button now?Monkey_Driven wrote:It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
And having to press R1 before grabbing an enemy is super clunky to me; feels like a real square button sort of move.
I agree, all games should have customizable control schemes.tragabigzanda wrote:Ah, see I have yet to play a fighting game on PS4, and just spent a few minutes with Assassin's Creed at my buddies -- have not played any other brawlers/hack n' slashers.Monkey_Driven wrote:I dunno, shoulder buttons are usually grabs with fighting games. The run button mapping is odd though. It is the same for Breath of the Wild. Took awhile to get used to it.tragabigzanda wrote:Pressing X to run, for one; isn't L3 like the standard run button now?Monkey_Driven wrote:It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
And having to press R1 before grabbing an enemy is super clunky to me; feels like a real square button sort of move.
Was always a bigger fan of Mutant League Hockey.BurtReynolds wrote:remember Mutant League Football on Genesis? I loved that game.
Yeah they should be customizable for sure. The only reason i can think, is that during the course of the game you learn lots of moves and combos/multipliers, so maybe having the X button for run somehow facilitates some of those running combo moves better than L3? It's been a couple years since i played it as well, though i don't recall finding it clunky. Just one of those games that you have to get used to cause it doesn't follow the standard mapping layout...also making it a pain when you want to switch between games.Monkey_Driven wrote:I agree, all games should have customizable control schemes.tragabigzanda wrote:Ah, see I have yet to play a fighting game on PS4, and just spent a few minutes with Assassin's Creed at my buddies -- have not played any other brawlers/hack n' slashers.Monkey_Driven wrote:I dunno, shoulder buttons are usually grabs with fighting games. The run button mapping is odd though. It is the same for Breath of the Wild. Took awhile to get used to it.tragabigzanda wrote:Pressing X to run, for one; isn't L3 like the standard run button now?Monkey_Driven wrote:It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
And having to press R1 before grabbing an enemy is super clunky to me; feels like a real square button sort of move.
Yeah, maybe it is better for combos.mf wrote:Yeah they should be customizable for sure. The only reason i can think, is that during the course of the game you learn lots of moves and combos/multipliers, so maybe having the X button for run somehow facilitates some of those running combo moves better than L3? It's been a couple years since i played it as well, though i don't recall finding it clunky. Just one of those games that you have to get used to cause it doesn't follow the standard mapping layout...also making it a pain when you want to switch between games.Monkey_Driven wrote:I agree, all games should have customizable control schemes.tragabigzanda wrote:Ah, see I have yet to play a fighting game on PS4, and just spent a few minutes with Assassin's Creed at my buddies -- have not played any other brawlers/hack n' slashers.Monkey_Driven wrote:I dunno, shoulder buttons are usually grabs with fighting games. The run button mapping is odd though. It is the same for Breath of the Wild. Took awhile to get used to it.tragabigzanda wrote:Pressing X to run, for one; isn't L3 like the standard run button now?Monkey_Driven wrote:It's been years since I played it, what exactly about the scheme do you not like?tragabigzanda wrote:Played through the prologue of Shadow of Mordor last night. I'm definitely into this game, I think it could be lots of fun...But the control scheme is atrocious, and you're not allowed to alter it at all. Why are some devs still not allowing this?!
And having to press R1 before grabbing an enemy is super clunky to me; feels like a real square button sort of move.
I'm pretty sure this would be one of my favorite games ever if I had the right system for it.Monkey_Driven wrote:I just beat Breath of the Wild last night. Can't wait to dive back in and just explore more with the DLC.
It has honestly been years since I last played an open world game that I could play for hours without feeling the need to do a single quest or mission. So many lovely puzzles and hidden treasures. This and Horizon are easily my games of the year for the first half.Orpheus wrote:I'm pretty sure this would be one of my favorite games ever if I had the right system for it.Monkey_Driven wrote:I just beat Breath of the Wild last night. Can't wait to dive back in and just explore more with the DLC.
I'm taking my time with it. I think I will try the Trial of the Sword sometime this week. Did you try the Hard Mode yet?CopperTom wrote:I beat all of the new Zelda DLC. Trial of the Sword was very good - I only died once and I had an inventory full of food. I proudly beat the final trial on my first try. Who knew Guardian Arrows one hit Lynels? I sure didn't. I only shot 2 throughout my entire main playthrough. The gear quests could have been better. The Korok Mask is helpful to say the least. It just shows how incredible the players who found all 900 without the mask are. Some of these are so overlookable. I had 388 before I found the Korok Mask. I can't wait until December and DLC2!