Re: Next-Gen Consoles (Coming 2020-ish)
Posted: Tue October 27, 2020 3:28 pm
Also, embargoes for unboxings is so weird to me. We all know what’s in the box.
Agree, but I don't mind carefully planned embargoes to build hype. Unboxings and reaction videos are pretty silly though.scrub12 wrote:Also, embargoes for unboxings is so weird to me. We all know what’s in the box.
This is why I predict the patches. So many great games on PS4 and with quality patches, improving graphics and frame rates and load times, these will be irresistibly re-playable to just about everyone.scrub12 wrote:With COVID, I can’t see all of those games hitting 2021. Delays are inevitable. Its kind of crazy how we don’t have an idea of Spring releases. Usually by now, we know a lot and its real quiet.
They're definitely not committing to exact dates for that reason.scrub12 wrote:With COVID, I can’t see all of those games hitting 2021. Delays are inevitable. Its kind of crazy how we don’t have an idea of Spring releases. Usually by now, we know a lot and its real quiet. Spring has been low key crazy for games the last few years.
I don't see many games released prior to mid-2019 getting upgrade patches.tree_ wrote:I predict in '21 we will see many PS5 upgrade patches, hopefully free but probably $15 or $20, for the good PS4 games. And all of us will end up buying more storage.
Why not?Monkey_Driven wrote:I don't see many games released prior to mid-2019 getting upgrade patches.tree_ wrote:I predict in '21 we will see many PS5 upgrade patches, hopefully free but probably $15 or $20, for the good PS4 games. And all of us will end up buying more storage.
The juice is not worth the squeeze for the developers. I can see the games being "optimized" to run at higher framerates automatically, however.tree_ wrote:Why not?Monkey_Driven wrote:I don't see many games released prior to mid-2019 getting upgrade patches.tree_ wrote:I predict in '21 we will see many PS5 upgrade patches, hopefully free but probably $15 or $20, for the good PS4 games. And all of us will end up buying more storage.
I'm sure some developers will try it, but I'm not sure how many gamers will pay to upgrade for just a visual enhancement. Having said that, if Bloodborne has a paid patch to make it run in 60 fps/4k I would buy it.tree_ wrote:I don't know about the juice/squeeze ratio... just seems like there are so many great PS4 games that could use this treatment and I can't imagine gamers passing up the upgrade even at a $20 or so. Seems easier than a full remaster.
Yeah, totally. I'm talking visuals, frame rates, load times, maybe even some Easter eggs here and there, such as extra levels/areas to explore, items. The squeeze of building entirely new games is getting more expensive, ultimately producing less juice, so this route may be more economically feasible. And I won't complain, as long as we get SOME quality new games each year.Monkey_Driven wrote:I'm sure some developers will try it, but I'm not sure how many gamers will pay to upgrade for just a visual enhancement. Having said that, if Bloodborne has a paid patch to make it run in 60 fps/4k I would buy it.tree_ wrote:I don't know about the juice/squeeze ratio... just seems like there are so many great PS4 games that could use this treatment and I can't imagine gamers passing up the upgrade even at a $20 or so. Seems easier than a full remaster.
I agree about it feely icky. If a developer is going in to significantly redo art assets and stuff I think exceptions can be made. For example, I don't have an issue with Spider-Man Remastered costing $20 since it includes all of the DLC as well.scrub12 wrote:Paying for upgrades on slightly older games just seems icky to me. People are already upset game prices are going up (I don’t think they’re right, $70 seems long overdue) so I could see some outrage.
I don’t own a Switch but seems like people are starting to get tired of Nintendo just making you pay for the same games over and over again.
Damn, must be significant bugs.scrub12 wrote:Cyberpunk delayed...again. Only a month, though.