Fallout 76
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mf
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Fallout 76
let the wild speculation (and Bethesda hate) begin!
- Monkey_Driven
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Re: Fallout 76
I'm in.
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mf
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Re: Fallout 76
If it's a full game so am i. If that's the case i wonder whether it's Bethesda or another company that did the development on this one. Seems like far too quick a turnaround since 4 for it to be Bethesda.Monkey_Driven wrote:I'm in.
If it's another mobile game or something similar...probably not.
- tree_
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Re: Fallout 76
I've yet to play a Fallout game.
- Monkey_Driven
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Re: Fallout 76
I'm predicting a sort of online/Sims like game set in a Vault or several Vaults.mf wrote:If it's a full game so am i. If that's the case i wonder whether it's Bethesda or another company that did the development on this one. Seems like far too quick a turnaround since 4 for it to be Bethesda.Monkey_Driven wrote:I'm in.
If it's another mobile game or something similar...probably not.
- CopperTom
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Re: Fallout 76
I did not like the one I played.tree_ wrote:I've yet to play a Fallout game.
emanon wrote:I think I either need to drink less to become more alert, or more so as not to care.
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mf
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Re: Fallout 76
fallout games are definitely a love/hate or hate/hate thing. i love the atmosphere but gameplay and story telling leave a lot to be desired sometimes.
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jwfocker
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Re: Fallout 76
I tend to love the beginning of the fallout games but by mid-game it grows boring and the endgame tends to be pretty bad.
Curious what exactly this will be. Word is it will be a multiplayer game.
Curious what exactly this will be. Word is it will be a multiplayer game.
- bune
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mf
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Re: Fallout 76
interesting...were that to be true, i wonder if the Fallout aesthetic is enough to get me on board for a PVP Rust clone? those games really don't appeal to me but you never know.
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mf
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Re: Fallout 76
a couple of leaks out now in addition to that 4chan one, that seem to suggest some kind of online survival type game. if it's like ESO that would be ok, though i would much prefer a single player RPG. If it's a survival PVP type thing then i'm much less interested.
this video recaps em
this video recaps em
- tragabigzanda
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Re: Fallout 76
1. The Legend of Zelda: A Link to the Past (SNES)
2. Mario Kart (Wii)
3. Half-Life 2 (PC)
4. Twisted Metal 2 (PS1)
5. NHL 95 (Sega Genesis)
6. The Oregon Trail (graphical version, 1985, Apple II)
7. Metroid: Zero Mission (GBA)
8. Missile Command (Arcade)
9. Rocket League (PS4)
10. Gabriel Knight: Sins of the Father (PC)
Last edited by tragabigzanda on Fri January 09, 2026 5:37 pm, edited 1 time in total.
- Monkey_Driven
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Re: Fallout 76
I liked Fallout 4. 
- tragabigzanda
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Re: Fallout 76
1. The Legend of Zelda: A Link to the Past (SNES)
2. Mario Kart (Wii)
3. Half-Life 2 (PC)
4. Twisted Metal 2 (PS1)
5. NHL 95 (Sega Genesis)
6. The Oregon Trail (graphical version, 1985, Apple II)
7. Metroid: Zero Mission (GBA)
8. Missile Command (Arcade)
9. Rocket League (PS4)
10. Gabriel Knight: Sins of the Father (PC)
Last edited by tragabigzanda on Fri January 09, 2026 5:37 pm, edited 1 time in total.
- Monkey_Driven
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Re: Fallout 76
The inventory management was quite terrible. I barely played the crafting stuff.tragabigzanda wrote:By all means, make an impassioned defense so guys like tree can see if they'd be into it. I found the inventory management and crafting to be completely tedious, and the characters and dialogue to be so off-putting that it rendered the great story concept into something really hokey and unfulfilling...Monkey_Driven wrote:I liked Fallout 4.
But I can recognize that it's a huge, potentially engrossing game for the right player. I just wasn't that player.
Exploring the world and wandering around the wasteland is where the game shines. I was really into it.
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mf
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Re: Fallout 76
Yeah inventory was a hot mess in 4. Dialogue and the option tree were atrocious too, something that 3 and New Vegas managed to do a lot better. I don't think anybody would argue that these games don't have some serious flaws, but the positives make it possible to overlook them. For me anyways. It really is all about exploring the world they've created and killing everything in it.Monkey_Driven wrote:The inventory management was quite terrible. I barely played the crafting stuff.tragabigzanda wrote:By all means, make an impassioned defense so guys like tree can see if they'd be into it. I found the inventory management and crafting to be completely tedious, and the characters and dialogue to be so off-putting that it rendered the great story concept into something really hokey and unfulfilling...Monkey_Driven wrote:I liked Fallout 4.
But I can recognize that it's a huge, potentially engrossing game for the right player. I just wasn't that player.
Exploring the world and wandering around the wasteland is where the game shines. I was really into it.
Unlike a lot of people, i actually enjoyed the base building in 4 but it was pain in the ass to use on console.
- tragabigzanda
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Re: Fallout 76
1. The Legend of Zelda: A Link to the Past (SNES)
2. Mario Kart (Wii)
3. Half-Life 2 (PC)
4. Twisted Metal 2 (PS1)
5. NHL 95 (Sega Genesis)
6. The Oregon Trail (graphical version, 1985, Apple II)
7. Metroid: Zero Mission (GBA)
8. Missile Command (Arcade)
9. Rocket League (PS4)
10. Gabriel Knight: Sins of the Father (PC)
Last edited by tragabigzanda on Fri January 09, 2026 5:37 pm, edited 1 time in total.
- Monkey_Driven
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Re: Fallout 76
I turned the difficult to easy (no shame) and it made the game much better. Wasn't so concerned about my gear. Could just explore, read, and shoot things.
- tragabigzanda
- Production Police
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- Joined: Tue September 24, 2013 5:56 pm
Re: Fallout 76
1. The Legend of Zelda: A Link to the Past (SNES)
2. Mario Kart (Wii)
3. Half-Life 2 (PC)
4. Twisted Metal 2 (PS1)
5. NHL 95 (Sega Genesis)
6. The Oregon Trail (graphical version, 1985, Apple II)
7. Metroid: Zero Mission (GBA)
8. Missile Command (Arcade)
9. Rocket League (PS4)
10. Gabriel Knight: Sins of the Father (PC)
Last edited by tragabigzanda on Fri January 09, 2026 5:37 pm, edited 1 time in total.
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mf
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Re: Fallout 76
I don't think i encountered too many situations where i was underpowered for a quest or a baddie. IIRC the quests were labelled with a recommended level rating, and OP badguys had some sort of indicator too to warn you off.
Like most RPGs, i found myself spending a good 30 minutes after each major quest or venture out into the wasteland just sorting all the crap i had collected and either scrapping or storing it. That was kind of a huge time suck. The settlement building system was fun but there was no easy way to store and ORGANIZE all of your stuff except in actual separate boxes like you would in the real world. It was neat for a few minutes until you spent the whole time trying to remember where to store your guns, armor, ammo, etc. A single storage box with a more intuitive and useful UI within the menus would have been nice. It's a hoarding simulator, i don't want to actually go through the trouble of building and organizing a real hoard.
I mean, look at this shit. After a few hundred hours in this game i had to have sorting systems like this:

Like most RPGs, i found myself spending a good 30 minutes after each major quest or venture out into the wasteland just sorting all the crap i had collected and either scrapping or storing it. That was kind of a huge time suck. The settlement building system was fun but there was no easy way to store and ORGANIZE all of your stuff except in actual separate boxes like you would in the real world. It was neat for a few minutes until you spent the whole time trying to remember where to store your guns, armor, ammo, etc. A single storage box with a more intuitive and useful UI within the menus would have been nice. It's a hoarding simulator, i don't want to actually go through the trouble of building and organizing a real hoard.
I mean, look at this shit. After a few hundred hours in this game i had to have sorting systems like this:
