Re: Cyberpunk 2077
Posted: Thu January 28, 2021 3:31 am
This headline:
I'm still waiting for the proper next gen version as well.mf wrote:So apparently they've released a patch that makes the game stable enough to be back for sale on the PS store. I debated picking it up to run on PS5 since it's "technically" stable (always was i guess, but i didn't have a PS5 when it came out before being pulled from the store)... but seeing reports that the way they've fixed the memory issues and framerate drops is to drastically reduce the # of NPCs and vehicles in the world to the point where it's almost empty is cause for concern.
Think i'll just wait til they have a proper next gen release later this year, not just a backwards compatible version that's stable.
I'll wait for a proper next gen version and reviews specific to that version. No trust.Monkey_Driven wrote:I'm still waiting for the proper next gen version as well.mf wrote:So apparently they've released a patch that makes the game stable enough to be back for sale on the PS store. I debated picking it up to run on PS5 since it's "technically" stable (always was i guess, but i didn't have a PS5 when it came out before being pulled from the store)... but seeing reports that the way they've fixed the memory issues and framerate drops is to drastically reduce the # of NPCs and vehicles in the world to the point where it's almost empty is cause for concern.
Think i'll just wait til they have a proper next gen release later this year, not just a backwards compatible version that's stable.
Well, that's true too. I'm continually amazed at how much they screwed this up.CopperTom wrote:I'll wait for a proper next gen version and reviews specific to that version. No trust.Monkey_Driven wrote:I'm still waiting for the proper next gen version as well.mf wrote:So apparently they've released a patch that makes the game stable enough to be back for sale on the PS store. I debated picking it up to run on PS5 since it's "technically" stable (always was i guess, but i didn't have a PS5 when it came out before being pulled from the store)... but seeing reports that the way they've fixed the memory issues and framerate drops is to drastically reduce the # of NPCs and vehicles in the world to the point where it's almost empty is cause for concern.
Think i'll just wait til they have a proper next gen release later this year, not just a backwards compatible version that's stable.
oh yeah. i won't be taking anything on good faith at this point.CopperTom wrote:I'll wait for a proper next gen version and reviews specific to that version. No trust.Monkey_Driven wrote:I'm still waiting for the proper next gen version as well.mf wrote:So apparently they've released a patch that makes the game stable enough to be back for sale on the PS store. I debated picking it up to run on PS5 since it's "technically" stable (always was i guess, but i didn't have a PS5 when it came out before being pulled from the store)... but seeing reports that the way they've fixed the memory issues and framerate drops is to drastically reduce the # of NPCs and vehicles in the world to the point where it's almost empty is cause for concern.
Think i'll just wait til they have a proper next gen release later this year, not just a backwards compatible version that's stable.
PS5? Did you install a huge update?mf wrote:I ended up buying a used copy of Cyberpunk. A few missions in and it's been pretty stable so far. A couple of funny visual glitches is about all i can report so far
yeah.tree_ wrote:PS5? Did you install a huge update?mf wrote:I ended up buying a used copy of Cyberpunk. A few missions in and it's been pretty stable so far. A couple of funny visual glitches is about all i can report so far
I look forward to one day playing the next gen version. Not sure when that will be either.scrub12 wrote:I enjoyed my time with it but havent kept up with updates to even see if its stable on older platforms. I’m not convinced they’ll hit their next gen update goal of this Fall either.